If you’re in London and interested in games & architecture, come along to this; it’s a great lineup and it’ll be a lot of fun. It’s also free – you can register here.
In advance of the French and U.S. editions of Imaginary Cities , I’ve been speaking to Minor Literature[s] about writing, rebellion, film and the meaning of Bergman’s The Seventh Seal. Thanks to Thom Cuell and Momus for the questions.
Finishing the last pieces of my next book, Tidewrack, at the minute (it’s out early next year with Vintage & FSG) and planning a subsequent book about rooms that I hope will be a contemporary response to Gaston Bachelard’s wonderful The Poetics of Space. Lots of talks coming up soon, mainly in England, so keep an eye out.
Machine Books have just published a short e-book of mine in their ‘Style: In Defence Of…’ series. It’s on Expressionist architecture; a style and movement I’ve been fascinated by for a while. Down the years I’ve managed to visit quite a few of these buildings in Germany, Holland, Austria, the Czech Republic and Slovakia, and also see its influence here (hello Brutalism) and further afield in Asia and Australia. It’s, by necessity, a short piece but I hope it’s a good introduction to those unfamiliar with the subject and a counter to the various myths that have grown up around the style. I’ve included images of the references I made in it below as a reference or alternatively just to feast your eyes on. Enjoy.
Shared some brief thoughts and fears on drones and borders in Alphr and the New Statesman respectively (in great pieces by Thomas McMullan and Stephanie Boland). I’m sure there’s some Foucauldian combination/clash of the two developments awaiting us in the coming future.
I’ve been playing video games, for my sins, since 1987. For all my flailing pretensions elsewhere, I’ve measured out my life with endless flashing Insert Coin to Continue temptations. For a long time, I became distracted by meaningless things like life but gradually I returned penitently to the fold; following Montaigne’s example that everything is interesting and revealing, and also because indie games, in particular, are enjoying a golden age. Also, have you seen the fucking state of the real world at the minute? Continue reading
Last month I had the chance to co-edit one of my favourite urbanism sites, the London-based White Noise. It’s probably best to have a look and see what catches your eye but there’s a piece on post-apocalyptic London, an interview with Mitchell Joachim of Terreform One on future cities, a look at the utopian desert settlement Arcosanti, an interview with Richard McGuire, creator of one of my favourite books Here and specially commissioned music/soundscapes by Jupiter-C among other excellent work. Thanks to the brilliant Liz Ann Bennett and Karl Smith for their kindness and support.
I recently had the pleasure of speaking to Sean Lally for his excellent Night White Skies podcast series, on architecture, cities, the politics of space, virtual reality & the imagination. Hope you enjoy ( and listen to the full series, if you get a chance- it’s a treasure trove).